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konami 表态,次世代恶魔城先考虑XB360版

http://www.gameinformer.com/News ... 0822.1739.39180.htm

oday in our interview with Koji Igarashi (which we’ll be posting the full transcript of in the coming days) Konami’s Igarashi divulged to Game Informer Online that he’s already knows which platforms his next Castlevania games will appear on. His next Castlevania project will be for the Nintendo DS and will not be a remake like Castlevania: The Dracula X Chronicles and will be all new. This game is currently well into development, however, when it will actually shown is unknown. However, if history repeats itself, Castlevania titles are always revealed in North America – and usually at their Spring Gamers Day.

Considering it’s been quite a while since Konami has released a true home-console version of Castlevania, it’s no surprise that after the next DS project Igarashi plans on releasing a new Castlevania title on the Xbox 360, and possibly the PlayStation 3. That is, if PlayStation 3 sales pick up. Also, whether it will be 3D, much like the last few PS2 titles, is also undermined at this time. It looks like Igarashi-san may want to try his hand at finally making a 2D version of Castlevania.

Finally, now that Castlevania: The Dracula X Chronicles has been approved in North America, Igarashi-san has one more secret to reveal about that game. Secret character Maria, who originally was only available in the Saturn version of Symphony of the Night will be available once again, yet exclusively in the PSP version of Symphony of the Night that will be featured in Castlevania: The Dracula X Chronicles. Maria apparently has been completely redesigned and optimized for this version of the game. Maria will have all new attacks and will be able to summon a number of animals to help her in her quests, including an owl that not only can be used as a projectile, but help her fly to new areas, a cat, tiger and a turtle shell to be used as a shield.

We’ll have the full transcript of our interview with Igarashi-san next week.




德国GC07上,GAMEINFORMER 对恶魔城系列制作人的采访中得知.


新的作品将在360上出现,倘若PS3销量上升,也可能会有PS3版。目前IGA尚未决定要将家用版恶魔城新作以类似过去PS2几款游戏的3D模式制作,抑或纯以2D方式呈现。

[ 本帖最后由 FAMI通无视 于 2007-8-24 20:32 编辑 ]


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有MGS4在,其他的无视。



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恶魔城还是2D的好 不过这样也没啥新鲜感


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早就无视家用机版的恶魔城了

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NDS版有就行了,2D最后的阵地啊

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引用:
原帖由 level5 于 2007-8-24 20:32 发表
早就无视家用机版的恶魔城了
从2流到无视,是吗?

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引用:
原帖由 FAMI通无视 于 2007-8-24 20:34 发表


从2流到无视,是吗?
喷也要了解情况再喷.

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ng真饭居然还关注恶魔城

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3d无爱啊

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晕啊,现在FRF连什么都还没公布的游戏都要喷了吗....

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引用:
原帖由 level5 于 2007-8-24 20:32 发表
早就无视家用机版的恶魔城了
因为3D了?
   因为在神机2上表现不佳?

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其实PS2上以hector为主角的还不错,就是有鬼泣的存在,3D恶魔城就显得SX了。

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对3D无爱啊,PS2上的恶魔城也就玩了最先出来的那作,还只玩了1/3都没就没再玩了,从此以后再没玩过任何家用机上出的恶魔城

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做成第一人称吧

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作成fps吧,肯定在欧美热卖

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