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TGS 2006: MGS4 Trailer Details

转EG 红左右手

TGS 2006: MGS4 Trailer Details
Early details on the Tokyo Game Show trailer. Plus, a few intriguing comments from Kojima.
by IGN Staff


September 20, 2006 - Although Konami hasn't issued official word on the matter, one of gaming's finest traditions will indeed be continuing at the Tokyo Game Show. The latest issue of Famitsu reports that the Konami booth will, as just about everyone out there had been expecting, house a Metal Gear Solid 4 trailer.

Director Hideo Kojima revealed to the magazine that the trailer will clock in at about 6 minutes length. A bit short, but to make up for it, Konami will also be showing the E3 trailer.

While previous trailers were comprised of cut scenes, the new trailer will be made up of nothing but game play sequences. Konami has taken liberty with the camera in order to make the trailer easier for viewers to understand, but aside from the perspective changes, this will be our first look at MGS4 gameplay.

Famitsu seems to have gotten its hands on the trailer in advance and was able to deliver a few screenshots and details. The trailer shows a number of new gameplay elements. In one scene, Snake uses an oil drum to sneak around -- a replacement for the classic box, perhaps? In another scene, Snake is avoiding enemy patrols. We see Snake carefully making his way over an arched gateway, just above the viewpoint of his armed foes.

In addition to these traditional types of "sneaking," MGS4 introduces a new form, the Octocam. Short for octopus camouflage, this new gameplay system lets Snake change color in order to match his surroundings. The effect is heightened in dark areas like tunnels and caves.

This gameplay system is also highlighted in the trailer. In one scene, Snake is shown crawling on a battle field in the direction of enemies who are firing in his direction, but over his body. Snake has changed color to match the ground and is attempting to get close to the enemy in order to toss a grenade from close range.

In another sequence, we see a giant Metal Gear unit marching through a narrow street. Look closely, and you can see that Snake is camouflaged on the ground, and is aiming a gun directly at the mechanical beast.

Still another sequence shows the aftermath of Snake infiltrating a building through the window. A guard, having taken note of the noise, runs back to inspect the window. He doesn't seem to notice Snake who's adopted the properties of the tiled walls.

The trailer also shows a number of battle situations, in doors and out. And we're not talking just Snake with a gun here. It appears that the Metal Gear Mark II robot that's operated by Otacon will also be capable of attacking. One scene shows Mark II extending a wire out and shocking an enemy soldier.

In addition to killing off enemies in gun fights, Snake will also have an opportunity to negotiate with enemies. This was called the CQC system in Metal Gear Solid 3. The trailer shows Snake having pinned down and enemy, apparently questioning him for information. You'll be able to get information, items and weapons from enemies.

Speaking on MGS4 with Famitsu, Kojima made note of one of the big updates from previous titles. The game is no longer about "sneaking missions." You have a goal, and you're free to decide how to get there. You can use stealth to get to the goal with minimal resistance, or you can kill off all your enemies.

Kojima also had some saddening news to report to the magazine. Konami has previously promised a 2007 release for Metal Gear Solid 4. Apparently, the release will take place, at the earliest, late in the year, as the game still has over a year's development time.

Looks like we'll be getting a few more trailers before sinking our teeth into Kojima's last Metal Gear game.

将首次展出游戏操作画面

1. SNAKE将利用油桐来隐藏自己..而不是以前那个经典的盒子了?

2. 通过拱门在敌人的头上隐蔽前进

3. 全新的伪装方式 - “章鱼伪装”...利用全新的系统让SNAKE改变颜色以适应周围的环境,
效果在岩洞和隧道尤其可见。

4. 在激烈战斗场面中,SNAKE也可以通过改变颜色对着敌人的炮火隐蔽前进,直到接近敌人,
用手雷将其歼灭。

5. 在另外一幕中,还可以看到巨大的Metal Gear 通过窄小的街道,仔细一看可以发现SNAKE
伪装隐蔽在地上,正用枪对着这个巨大的机器怪物。

6. 另外一幕,SNAKE正通过窗户潜入大楼,警卫兵在听过响声后跑回来检查窗户,但没发现
SNAKE,因为他早已经伪装成旁边花砖墙的颜色了..

7. 宣传片还展示了许多不同的战斗场面,室内室外都有。不仅看到了SNAKE,还有被Otacon
操纵的 Metal Gear Mark II 机器人也在参与战斗。

8. 除了用枪杀死敌人外,SNAKE还有机会和敌人说话。这在MGS3中被成为CQC的新系统,
SNAKE可以压制敌人,并向其询问信息,并获得物品和武器。

9. 小岛向FAMI通透露说..MGS4将不在是一个“潜入任务”了.有了一个目标后,玩家可以
自由选择各种方式来完成。

10..最后一个不怎么好的消息..小岛说根据MGS4的开发状况,可能会在07年底发售。


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10..最后一个不怎么好的消息..小岛说根据MGS4的开发状况,可能会在07年底发售。

制作诚意不用怀疑!不过可能是PS3最早发售的超大作的时间可能晚了点!



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快快,明天快到来......


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07年底?晚了点

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以前老是有人高喊"gameplay",明天个人很感兴趣这个操作画面和E3相差多少?

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07年底不算晚,PS2第一款真正意义的大作《鬼武者》也是在主机发售一年以后上市的。

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早就料到会07年底,年末大战嘛,也能卖的多一点,ps3的拥有量多

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越晚越好
保证质量是第一
到时PS3再来个降价,一举拿下

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07估计PS3还能降点

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晚一年不错啊,反正现在也没钱……
等MGS4发售之时基本就是我入PS3之时了

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07年不算晚了
2到3都等了3年
3到4再等个3年也没啥
反正和LS一样是现在没钱

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真的很期待啊…………
一直以来花时间最多的游戏就是MGS系列
比WE还要多……

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