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标题: [新闻] Namco Bandai:我们现在不会为PS4开发游戏 [打印本页]

作者: KoeiSangokushi    时间: 2013-4-7 17:45     标题: Namco Bandai:我们现在不会为PS4开发游戏

来源:kotaku,playstationlifestyle


最近,业界媒体Kotaku对传说系列的制作人马场秀夫进行了一次交流,得到了如下信息:

在PS4上的计划。
“PS4刚刚被公布,我不得不说它很棒。我敢肯定你们一定在琢磨‘你们(Namco Bandai)究竟会在PS4上制作什么样的游戏’。说实话吧,我们现在不会为PS4开发游戏。”

PSV上的传说什么时候有美版?
“PSV上的传说游戏不会在北美发售,因为PSV在北美卖得很差。如果北美PSV的装机量上去了,Namco Bandai也许会考虑一下。”

为什么美版的传说作品都不收录日语配音,包括这次的美版《无尽传说》((Tales of Xillia))在内?
“因为英语配音更能吸引那些不玩传说系列的LU玩家,能让更多人来玩传说游戏。以后会考虑同时收录英日双音轨。”

有人在回复中说:“是不是Namco Bandai的老毛病又要犯了?”这也许有点过于敏感了,只是在本世代初期,Namco Bandai曾全面倒向微软,不仅《山脊赛车6》首发,还让《皇牌空战6》给XBOX360独占。即使XBOX360是在日本卖得很差,Namco Banda也坚持让XBOX360限时独占了近一年的《信赖铃音~萧邦之梦》和《薄雾传说》。对比Namco Bandai在PSV北美和PS4上的态度,一些欧美PS玩家担心是不是Namco Bandai又要“再来一次”。
作者: hanzo    时间: 2013-4-7 17:47

先确认一个可以做铁拳7的基板吧
作者: veryend    时间: 2013-4-7 17:48

反正我是决定买PS4了,至于720么,到时候再说
作者: 麦香鸡翅    时间: 2013-4-7 17:51

这消息都出来好几天了,楼主才看到?又是A9看的?这次复制粘贴没把人家的编辑信息也复制过来?

不过你这孜孜不倦的精神值得佩服,每天除了吃饭睡觉拉屎就是黑索.
作者: 麦香鸡翅    时间: 2013-4-7 17:52

不过Namcobandai有能力做PS4级别画面的游戏吗?这是个疑问
作者: dragonzet    时间: 2013-4-7 17:52

恩比鸡爱说我们以后重心只放在3DS上,还有皇牌空战以后要结合偶像大师的角色萌化剧情萌化演出,为霓虹广大宅服务
作者: qqwqqw    时间: 2013-4-7 17:55

话说这家公司现在有驾驭次世代游戏的能力么……
作者: 不要看我    时间: 2013-4-7 17:57

posted by wap, platform: iPhone

这公司当年是sony的铁兄弟,怎么后来就叛变了?
作者: 掳卡古米    时间: 2013-4-7 17:58

估计次世代日厂里初能驾驭PS4的只有卡表和小岛组
作者: fjfyla    时间: 2013-4-7 18:02

引用:
原帖由 不要看我 于 2013-4-7 17:57 发表
posted by wap, platform: iPhone

这公司当年是sony的铁兄弟,怎么后来就叛变了?
有奶便是娘
作者: shinkamui    时间: 2013-4-7 18:07

引用:
原帖由 掳卡古米 于 2013-4-7 17:58 发表
估计次世代日厂里初能驾驭PS4的只有卡表和小岛组
暂时只看到卡表,小岛还差得远。
作者: 腻水染花腥    时间: 2013-4-7 18:08

为什么美版的传说作品都不收录日语配音,包括这次的美版《无尽传说》((Tales of Xillia))在内?
“因为英语配音更能吸引那些不玩传说系列的LU玩家,能让更多人来玩传说游戏。以后会考虑同时收录英日双音轨。”

什么傻逼理由
作者: GAYBL    时间: 2013-4-7 18:09

PS3现在在日本市场,没有BN的鼎力支持,软件销量还是很难看的。
作者: west2046    时间: 2013-4-7 18:19

NB竟然没喷微软
作者: majian1    时间: 2013-4-7 18:27

posted by wap, platform: Android

这公司原来也算是日本厂商技术力的代表,本世代竟然因为搞不定虚幻3引擎放弃了一个项目……PS4游戏的开发估计暂时是不行了,老老实实在掌机和PS3上面混着先吧。

本帖最后由 majian1 于 2013-4-7 18:28 通过手机版编辑
作者: wangzhw    时间: 2013-4-7 18:28

posted by wap, platform: Motorola (Defy)

我懂的 意思是我们nbgi技术力低下 ps3游戏还是渣画面
目前肯定做不了ps4游戏
作者: 取暖的刺猬    时间: 2013-4-7 18:32

posted by wap, platform: iPhone

Tox美版出了?
会有港英么
作者: KoeiSangokushi    时间: 2013-4-7 18:34

引用:
原帖由 取暖的刺猬 于 2013-4-7 18:32 发表
posted by wap, platform: iPhone

Tox美版出了?
会有港英么
TOGF都有港英
作者: dennis233    时间: 2013-4-7 18:37

这几年NB社除了狂出无良DLC外还干了什么?
作者: 兰色风暴    时间: 2013-4-7 18:40

意思是山脊赛车作为伴随主机首发游戏的传统不在了
作者: 取暖的刺猬    时间: 2013-4-7 18:40

posted by wap, platform: iPhone
引用:
原帖由 @KoeiSangokushi  于 2013-4-7 18:34 发表
TOGF都有港英
我淘宝上怎么看到只有美版
作者: 取暖的刺猬    时间: 2013-4-7 18:42

posted by wap, platform: iPhone
引用:
原帖由 @KoeiSangokushi  于 2013-4-7 18:34 发表
TOGF都有港英
我淘宝上怎么看到只有美版
作者: KoeiSangokushi    时间: 2013-4-7 18:44

引用:
原帖由 取暖的刺猬 于 2013-4-7 18:42 发表
posted by wap, platform: iPhone

我淘宝上怎么看到只有美版
要等等吧
作者: 狂风007    时间: 2013-4-7 18:52

就马场的传说组现在这技术水平连PS3游戏平均水平都达不到,还PS4?
作者: liangjiami    时间: 2013-4-7 18:56

传说系列算是没落了
作者: 狂风007    时间: 2013-4-7 19:01

引用:
原帖由 liangjiami 于 2013-4-7 18:56 发表
传说系列算是没落了
画面是垃圾,不过游戏真好玩

无尽1、2我都玩得很开心,不过这画:D 面的确是PS3平均水平都达不到的:D
作者: 取暖的刺猬    时间: 2013-4-7 19:29

posted by wap, platform: iPhone
引用:
原帖由 @liangjiami  于 2013-4-7 18:56 发表
传说系列算是没落了
本来就一个二线游戏
在日厂没落的时代还能这样算活的很滋润了
总比ffb这种彻底砸了牌子的好
作者: inaken    时间: 2013-4-7 20:12

引用:
原帖由 取暖的刺猬 于 2013-4-7 19:29 发表
posted by wap, platform: iPhone

本来就一个二线游戏
在日厂没落的时代还能这样算活的很滋润了
总比ffb这种彻底砸了牌子的好
传说吸引玩家靠的是声优,声优控都是真·核心饭,不像FFB吸引来的那些LU,不好玩就骂娘
作者: alucardx2004    时间: 2013-4-7 20:19

posted by wap, platform: iOS

这几作传说都没有玩的价值。
作者: fjfyla    时间: 2013-4-7 20:24

我觉得360版的TOV画面还不错啊,帧数也稳定。
作者: dragonzet    时间: 2013-4-7 20:26

引用:
原帖由 inaken 于 2013-4-7 20:12 发表

传说吸引玩家靠的是声优,声优控都是真·核心饭,不像FFB吸引来的那些LU,不好玩就骂娘
是剧情和各种闲谈扯屁。。
作者: as01    时间: 2013-4-7 20:38

引用:
原帖由 GAYBL 于 2013-4-7 18:09 发表
PS3现在在日本市场,没有BN的鼎力支持,软件销量还是很难看的。
就那几个冷饭也好意思说鼎力支持?
作者: Eric_Ma    时间: 2013-4-7 22:08

引用:
原帖由 麦香鸡翅 于 2013-4-7 17:52 发表
不过Namcobandai有能力做PS4级别画面的游戏吗?这是个疑问
揭短不厚道~~~
作者: 锦江暴肛    时间: 2013-4-7 22:36

posted by wap, platform: iPhone

不过邮局港剧,nb在日本的影响力依然是大鳄级的,比如海贼无双等等漫画改编作品对fans的吸引力,而且还有这两年日本最热的街机游戏高达exvs。
作者: liangjiami    时间: 2013-4-7 22:44

引用:
原帖由 狂风007 于 2013-4-7 19:01 发表


画面是垃圾,不过游戏真好玩

无尽1、2我都玩得很开心,不过这画:D 面的确是PS3平均水平都达不到的:D
这系列的画面从来都是平均线以下,画面不是重点,这系列最大的问题是到了PS3世代制作理念还是PS2世代的。
作者: ドラゴンロード    时间: 2013-4-7 22:53

又要和SONY联合起来烧MS的钱了
作者: 小僵尸    时间: 2013-4-7 23:00

Tales RPGs Are Like Gumdrops, Says The Guy Who Makes Them

I like to compare the longrunning Tales action-RPG series to fast food: they're not particularly nutritious and you always know what you're gonna get, but when you've got the craving, they can't be beat. Hideo Baba, on the other hand, says they're more like gumdrops.

I had asked Baba, the man who directs and produces the Tales games, about the reputation that they're all kind of the same: same JRPG gameplay, same hack-n-slash combat, same anime-styled graphics, same stable of restorative items. Often they even share the same voice actors.

I wish I had recorded his response.

"A quick analogy," Baba said, holding up two candies that were on the table next to us. He kept them in his hands as his translator explained his words in English. "Take two of these gumdrops as an example. The wrapping might be the same, but you open one up and it might be a completely different type of candy."

Hideo Baba is a jovial man, the type of person whose enthusiasm makes you smile even when you don't understand a word he's saying. In energetic Japanese he defended his series, saying that despite the similar anime wrappings, every Tales game is actually rather distinctive.

"Even if the foundation of the game might be the same, we always change the story up, the characters, the music," Baba said. "We always try to tweak the battle system in a way that offers something new. Some of the stuff is the same, but I wouldn't say that everything is identical."

I don't know if I agree with him there, but one of Baba's newest games, Tales of Xillia, which came out in Japan back in 2011 but won't hit U.S. shores until August 6, does change things up in one significant way: there's a female protagonist. A rarity, for a video game—especially a Japanese RPG.

"It's something that we're slowly seeing a change in," Baba said, "but I think the majority of video game players is ultimately male... With Tales, the female audience has actually increased quite a bit. In response to this growing female fan base, we wanted to make a character they could resonate with. We wanted them to feel like, 'Oh, I want to be this character.' We made sure that she came across as a very strong female."

It'll be interesting to see how it turned out. Buzz from Japan has been good for the first Tales of Xillia—they're already up to Tales of Xillia 2—and the game looks great.

During a brief chat at a hotel in Manhattan yesterday afternoon, I asked the bubbly producer about a number of topics. I asked about the Vita games they've released in Japan: Tales of Innocence R and Tales of Hearts R. (The Rs stand for "remake.") His answer was refreshingly candid.

"Unfortunately, at this present time we don't have any plans to release any of the Vita titles," Baba said. "One of the main reasons is, unfortunately the PlayStation Vita is doing relatively poorly in North America, so it's one of those things that if the numbers increased considerably, then it's something we could consider."

But wait a minute: didn't Baba say last month that this will be a "Tales-filled year"? "I can't say much yet," the producer answered, smiling, "but please look forward to more announcements."

One other frequently-asked question: why don't the U.S. versions of Xillia and other Tales games give people the option to play with Japanese voices and English subtitles?

"Of course we want to cater to the hardcore audience," Baba said, "but I think it's very important to cater to the more casual user who doesn't want to just read the subtitles and wants to enjoy the game in their native language. I think for first-time users who pick up one of our games for the first time, I think it'd be a lot more of an enjoyable experience playing it with English voices."

"So why not offer options for both English and Japanese voices?" I asked.

"We've definitely heard this feedback from a lot of our fans across the world," Baba said. "I can't promise anything at the moment, but we're definitely looking at the option. I can't say which title it might be in the future, but hopefully, eventually, we might have that option available in one of our titles."

And what does Hideo Baba make of the Wii U? "I think the Wii U is a brilliant console that offers a lot of innovation and possibility for new types of gameplay," Baba said. "However at this current time we don't have any development plans to make any Tales of games for the Wii U."

The PS4? "It just got announced. I have to say I think the specs are great," Baba said. "I'm sure you're wondering, 'Do you have any plans to develop for PS4 at this time?' Just like the Wii U, we actually don't have any plans."

The next Xbox? "Pretty much the same answer for that one as well," Baba said.

Okay then. Current-gen platforms it is. Tales of Xillia and Tales of Xillia 2, which came out in Japan last November, are both PS3 exclusives. And when I asked Baba to share some words about the future of his longrunning series, he said they plan to stick with the consoles we know and love.

"Foremost we just want to make sure that we're able to provide the next titles on a console that a lot of our fans already have," he said. "So basically there's just a lot of things that we keep bringing to the plate, whether it's stories or characters, whatever console it may be, we want to make sure we bring the best to the fans."

The Tales games certainly aren't for everyone; not every RPG fan can tolerate the mawkishness and anime-styled graphics you can find in most of them. Some candies can be an acquired taste, after all. But once you've got a taste for them, they can be delicious. Baba told me he thinks Xillia is the most accessible entry to date; 2013 may yet become the year when more RPG fans develop a taste for gumdrops.

简单概括,NGBI的传说制作人回答传说系列还没有登陆PS4 XBOX360 NEXT和WIIU的打算

楼主复制粘贴的这种不着调的垃圾翻译和他本人的性格一样,唯恐天下不乱,黑起来无节操

智商有硬伤化的趋势
作者: dennis233    时间: 2013-4-7 23:09

引用:
原帖由 inaken 于 2013-4-7 20:12 发表

传说吸引玩家靠的是声优,声优控都是真·核心饭,不像FFB吸引来的那些LU,不好玩就骂娘
难道说ff13不好玩的都是LU?真神论,我见过喷的都是系列老玩家CU,LU捧个一本道快餐无脑战斗说CG不错,妹子挺萌,是神作
作者: 岩波书店    时间: 2013-4-7 23:38

现在山脊这个系列也完蛋了,能给ps4或者720出一个高达游戏就好。
作者: 取暖的刺猬    时间: 2013-4-7 23:52

posted by wap, platform: iPhone
引用:
原帖由 @liangjiami  于 2013-4-7 22:44 发表
这系列的画面从来都是平均线以下,画面不是重点,这系列最大的问题是到了PS3世代制作理念还是PS2世代的。
tov有个地方我印象很深
地震毁了的那个城市
弹射人的机器
人都弹出去落地了还不能动
非得等后面那机器头摆回原位才能行动
真不知道是不是故意要恶心人
作者: witheredleaf    时间: 2013-4-8 00:00

ps3上的传说画面已经很不错了,psv上的才叫尼玛一个惨,完全没用购买欲。NBGI还是出过几个高清好游戏的,不过绝大部分时间都是在坑爹。高达有EXVS就行了
作者: KoeiSangokushi    时间: 2013-4-8 07:57

引用:
原帖由 小僵尸 于 2013-4-7 23:00 发表
Tales RPGs Are Like Gumdrops, Says The Guy Who Makes Them

I like to compare the longrunning Tales action-RPG series to fast food: they're not particularly nutritious and you always know what you're ...
你这ID就挺硬伤的
作者: KoeiSangokushi    时间: 2013-4-8 07:58

引用:
原帖由 ドラゴンロード 于 2013-4-7 22:53 发表
又要和SONY联合起来烧MS的钱了
MS现在估计还真看不上日厂的独占
实际上我觉得本世代能玩的日式RPG也就一个位于夏威夷的MISTWALKER做的失落的奥德赛

[ 本帖最后由 KoeiSangokushi 于 2013-4-8 08:02 编辑 ]
作者: 我是我的马甲    时间: 2013-4-8 08:22

posted by wap, platform: GALAXY S III

Psv上玩了传说的试玩版,太烂了。

本帖最后由 我是我的马甲 于 2013-4-8 08:50 通过手机版编辑
作者: austin17    时间: 2013-4-8 08:33

标题的“不会”很有可能是指“not able to”而不是“not want to”或者“will not”:D
作者: ro4074    时间: 2013-4-8 10:06

NB今年有JoJo全明星,暂时先不黑。
不过PS3看样子在日本还能战两年,下一条传说妈船出在PS3上也是合理的。
作者: edwang    时间: 2013-4-8 10:10

NB重心早就转了
作者: west2046    时间: 2013-4-8 10:26

机战留下就可以了
作者: 倍舒爽    时间: 2013-4-10 08:14

这么多好的动漫题材被这屎公司搞痿了!!
希望领导具视野,和dice合作出高达战争吧。。
作者: asd11123    时间: 2013-4-10 08:30

新主机发售,namco应该说:我们已经跃跃欲试了   
作者: xu33    时间: 2013-4-10 09:16

posted by wap, platform: iPhone

臭傻逼场商而已
作者: playerstation    时间: 2013-4-10 09:22

为一条假新闻吵了四页,你们真闲。
作者: solopain    时间: 2013-4-10 09:54

楼主快开个香槟庆祝一下


PS:别怪我说老掉牙的话,假设PS4比720先破解,这些所谓的软青该如何站队呢?
作者: solopain    时间: 2013-4-10 09:56

引用:
原帖由 asd11123 于 2013-4-10 08:30 发表
新主机发售,namco应该说:我们已经跃跃欲试了   
南梦宫马上改口:山脊8首发,画面超过你的想象
作者: 秀真    时间: 2013-4-11 09:50

引用:
原帖由 veryend 于 2013-4-7 17:48 发表
反正我是决定买PS4了,至于720么,到时候再说
+1
作者: kazuya    时间: 2013-4-11 19:52

切,ttt2可不是什么公司都能做的出的
作者: Ransama    时间: 2013-4-11 19:56

Namco是Namco,Bandai是Bandai,合并的说法是Bandai将旗下游戏产业与Namco合并整合后成立NBGI,但是之后被清出去的都是Namco元老,整社社风和开发方向也都是Bandai在操弄好不好.
作者: aichan    时间: 2013-4-11 20:20

引用:
原帖由 倍舒爽 于 2013-4-10 08:14 发表
这么多好的动漫题材被这屎公司搞痿了!!
希望领导具视野,和dice合作出高达战争吧。。
你没见过钢弹特洛伊么……
跟他妈钢弹目标锁定并称钢弹双屎,还是稀的
完全就是战地套路……




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