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德军总部2的Switch版拿到了,画面比Doom强多了

能体感算不上NS独有的优势吧,PS4/XB1手柄都有六轴功能,连PC游戏好多也支持手柄了,难道只有NS的德军2支持体感瞄准?


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posted by wap, platform: iPhone
游戏里是万字符号吗?



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Posted by: Xiaomi MIX 2S
神特么xb手柄有六轴。你用的是企鹅牌的xb手柄?


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六轴不是属于大法的专利技术吗?给巨硬转让了?

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引用:
原帖由 马甲雷01 于 2018-6-30 20:54 发表
六轴不是属于大法的专利技术吗?给巨硬转让了?
说的是体感(motion),不懂这些具体技术。
刚测了下XB1手柄,原来不支持体感。喷了

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引用:
原帖由 himura 于 2018-6-28 22:07 发表
posted by wap, platform: Android
pc, ps4pro都有......非要在ns上买?   理解不能
掌机模式

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引用:
原帖由 Nigel 于 2018-6-30 22:02 发表


说的是体感(motion),不懂这些具体技术。
刚测了下XB1手柄,原来不支持体感。喷了
XB系列的体感设备不是啃奶头么?

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主机模式最低360P分辩率下降,相比DOOM恶化

Wolfenstein 2 on Switch: can mobile hardware really run a cutting-edge shooter?

https://www.eurogamer.net/articl ... witch-tech-analysis

The game itself is intact but achieving this on Switch has required a particular philosophy - specifically, the prioritisation of rendering features over resolution. The end result is a game that is remarkably close to the existing versions, but it's also the blurriest game of the generation thus far - but the how and why is worth exploring. For starters, like Doom, Wolfenstein 2 utilises an adaptive resolution feature that adjusts pixel count based on load. We pixel counted a wide variety of shots from the docked mode, and came up with a whole host of results. Everything ranging from a top end of 720p to 1216x684 to 540p and 432p all the way down to 640x360. When played in portable mode, 768x432 and 640x360 are common pixel counts, but it can increase from there depending on load. In general, it's comparable to the Switch version of Doom but seems to scale towards the low-end more often. There's no getting around it - this really is a very blurry game.
Ultimately, image quality wise, Panic Button seems to be pulling out every trick in the book. There have been a lot of innovations in terms of image treatment this generation and Wolfenstein 2 puts many of these to use in such a way that works - but there's so much more to discuss here than just image quality. The port offers most of the visual features present in the original release but each of them has been optimised to work best on the Switch. For starters, when installed to your console, Wolfenstein 2 requires just 21GB of storage space. In comparison, the original console release is closer to 50GB. There's a huge saving here and part of it comes from downgrading the quality of the pre-rendered video sequences - which accounts for 7.72GB of data in the original game.
Of course, this is the worst-case scenario here and certainly does not represent the overall experience. For most of the game, I'd say we're looking at a mostly locked 30fps with a few wobbles here and there. It's only during a couple of larger battles that frame-rate issues begin to crop up. When in portable mode, the results are less stable but it's still quite playable. The average resolution remains lower than docked mode and the performance is less fluid but thanks to the small size of the screen, it still manages to look and feel satisfying.

[ 本帖最后由 愤怒的双翼 于 2018-7-1 07:04 编辑 ]

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引用:
原帖由 愤怒的双翼 于 2018-7-1 07:03 发表
主机模式最低360P分辩率下降,相比DOOM恶化

Wolfenstein 2 on Switch: can mobile hardware really run a cutting-edge shooter?

https://www.eurogamer.net/articl ... -wolfenstein-2-swit ...
2333333
纽约滩头修了堵墙,这个厉害

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有意思么?
附件: 您所在的用户组无法下载或查看附件

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68楼用了下谷歌翻译,23333333.

游戏本身是完整的,但在Switch上实现这一点需要特定的理念 - 特别是渲染特性优先于解析。 最终的结果是一个非常接近现有版本的游戏,但它也是迄今为止这一代中最模糊的游戏 - 但是如何以及为什么值得探索。 对于像Doom这样的初学者,Wolfenstein 2采用自适应分辨率功能,根据负载调整像素数。 我们的像素计算了来自对接模式的各种各样的镜头,并提出了大量结果。 一切从720p到1216x684的顶端到540p和432p一直到640x360。 当在便携模式下播放时,768x432和640x360是常见的像素数量,但可以根据负载从那里增加。 一般来说,它与Doom的Switch版本相似,但似乎更频繁地向低端扩展。 没有绕过它 - 这真的是一个非常模糊的游戏。

最终,图像质量明智,恐慌按钮似乎拉出书中的每一个伎俩。 在这一代图像处理方面已经有很多创新,而Wolfenstein 2将这些方法中的许多用于可行的方式 - 但这里讨论的内容远不止是图像质量。 该端口提供了原始版本中的大多数视觉特性,但其中的每一个都经过了优化,以便在交换机上实现最佳效果。 对于初学者,当安装到您的控制台时,Wolfenstein 2只需要21GB的存储空间。 相比之下,最初的控制台版本接近50GB。 这里节省了大量资金,部分原因在于降低了预渲染视频序列的质量 - 原始游戏中的数据量为7.72GB。

当然,这是最糟糕的情况,当然并不代表整体体验。 对于大部分游戏来说,我会说我们正在看一个大多数锁定的30fps,在这里和那里都有几个抖动。 只有在几场较大的战斗中,帧速率问题才开始出现。 在便携式模式下,结果不太稳定,但仍然可以播放。 平均分辨率仍然低于对接模式,而且性能不那么流畅,但由于屏幕尺寸较小,因此仍能够看起来和感觉令人满意。

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谷歌翻译现在那么牛逼,基本能看懂了

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让谷歌翻译把日语翻译成汉语或者把汉语翻译成日语,就现原形了

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posted by edfc, platform: iPhone X
引用:
原帖由 聋则嗅明XP 于 2018-7-1 19:27 发表
谷歌翻译现在那么牛逼,基本能看懂了
试试youtube的自动翻译字幕,真心牛逼,除了一些俚语基本没有问题

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youtube确实爽
可以先语音生成字幕 同时设置字幕转中文

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