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[其他] Cyber​​punk 2077 E3 资料汇总

Cyberpunk 2077 重要消息。 (消息来自e3 闭门演示和Gamespot Live)
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1. Cyberpunk 2077 是第一人称RPG
*游戏玩法是第一人称视角,但在对话/过场动画中转换为第三人称视角
*具有射击元素的RPG,而不是具有RPG元素的射击游戏
*你会有很多机会看到你的角色。这将是第一人称RPG,而不是FPS

2.Cyberpunk 2077是一款无接缝的开放式世界FPS RPG。 这座城市看起来非常疯狂,拥有令人印象深刻的人群和80年代清新的Cyberpunk氛围。

3.你是V (主角名字),是雇佣兵/赏金猎人角色,可以扮演男性或女性,并选择过去,这会影响你的故事。
*自创角色系统(性别,外观,人生道路(Life path)/背景故事,不能改名字)
*V是一个完全有声音的角色。
*V的个性受到玩家的影响。背景和互动塑造了V的个性)
*属性包括力量、体质、智力、反射、技术和Coll。

4.您可以使用多种载具探索城市。
*您可以在游戏中驾驶汽车,可以在第一人称和第三人称之间切换
*载具分类:摩托车、汽车、飞天车(没有说可不可以开)
*你可以在驾驶时战斗 - 当你倾斜窗户并向敌人射击时,AI将接管了转向(自动帮你转弯)

6.像巫师一样,你能从NPC中接受任务,并在对话中有对话选项。
*这世界有很多的细节,充满了相当多的故事和选择性
*世界的细节 , 一切都有目的
*CD Projekt keeps emphasizing that choices have consequences, in the moment and to the world at large.

7.这是一个开放的世界,你可以解锁更多的“街头信誉”。(我觉得应该就是声望系统)
*例如:一件特定的夹克可能会提高5%,让您可以访问新的地方。

8.Combat os real-time obviously but your implants give you a world with tons of data overlays on everything.
*植入东西,提供了一个拥有大量数据覆盖在这世界 (应该就是,你可以看到很多资讯在你眼前)
*UI精简,只有简单的导航和任务点

9.没有等级缩放,2种方式得到的XP。
*主线任务和Street Cred(街头声望) - Side任务)

10.多种不同的进展系统(Skills, Perks等等)
*后期可以在墙上跑步
*拥有子弹时间,可以减缓时间、子弹弹跳
*你使用吸入器进行治疗
*使用mods来控制机器人
*黑客攻击
*改造自己的身体增加功能

11.战斗方式,有远程战斗和近战战斗
*武器3种分类:能量武器(heavy hitting/stagger)、技术武器(penetrating through cover)、Smart武器(跟踪)
* Gun play feels slower than Doom or Borderlands, but faster than Fallout 4.
(战斗速度,比Doom or Borderlands慢,但是比Fallout 4快)
*手臂伸出刀刃,进行进战攻击

12.Witcher3 地图横向方面巨大,Cyberpunk地图垂直方面巨大。
*密集度、精致度极高、拥有很多小路
*非常鼓励探索
*拥有日/夜 循环、动态天气 (有雨天的)
*您可以进入建筑物,超大型建筑物以及多个楼层和多个区域可以在单个建筑物内进行探索。
*城市有6个独特的地区。 每个区域都有自己的风格
*当你漫游时,随时会有对话弹出
*对话比巫师3更流畅
*玩家可以拥有自己的公寓,甚至多个公寓,用来储存并展示自己的装备,服装等等

13.cp2077拥有全裸画面,并且可以选择将NPC带回家中发生关系/与他们建立婚外关系。

夜城短片:
https://www.youtube.com/watch?v=ZxhblJhdK-g

一些原文:(没有翻完全部,请高手帮忙)

IGN报导:http://www.ign.com/articles/2018/06/12/e3-2018-cyberpunk-2077-doesnt-look-like-the-witcher-but-it-does-look-incredible

gameinformer报导:https://www.gameinformer.com/preview/2018/06/12/impressions-and-details-from-50-minutes-of-gameplay




Cyberpunk Info from GameSpot Stream:

Game is FPS perspective with third person cutscenes

FPS perspective made to feel more personal

RPG with Shooter Elements not a Shooter with RPG elements

Multiple different progression systems (Skills, Perks, etc.)

V, protagonist - urban merc/hired gun.

Full character creation system (Gender, Looks, Lifepath/Backstory)

You DO NOT pick classes in the beginning, class system is fluid based on choices

Dystopian Cyberpunk future shown in sunlight on purpose. Full Day/Night Cycle. Noir themes bleed through environment and aesthetic

Characters from Cyberpunk 2020 lore will appear

Netrunner, Techie and Solo are main focused classes

You can combine classes

Optional classes exist (like Rockerboy and Corporate) and you can pull perks from them to add into your own custom class

Story and quest system from Witcher 3 is implemented into Cyberpunk similarly.

Choice and consequence is HUGE. Emphasized that the game is an RPG first and foremost

Story is personalized by player choice.

Combat - Ranged combat and Melee combat. Learned lessons from Witcher 3. FPS Melee combat.

Weapons - 3 branches - Power Weapons (heavy hitting/stagger), Tech Weapons (penetrating through cover), Smart Weapons (tracking/following)

Vehicles - Motorcycles, Cars, hinted at flying cars.

V is a fully voiced character. Both Male and Female completely voiced.

V's personality is shaped by player. Backstory and interactions shape V's personality.

Cyberpunk is a dark dystopia in the same vein as Witcher 3 being Dark Fantasy

Details of the world - everything has a purpose. World design was a huge focus in setting the tone.

Night City - in between SF and LA (fictional city). Inspired by both cities.

6 unique districts in the city. Each area has its own feel on top of the base Noir feel

Exploration is encouraged.

Witcher was horizontally huge, Cyberpunk is vertically huge.

You can enter buildings, Mega Buildings exist as well with multiple floors and multiple areas to explore within a single building.

No level scaling. 2 forms of XP - Core XP - Main Missions and Street Cred - Side missions

Higher Street Cred opens new exclusive vendors and fixers (new jobs)


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《电驭叛客2077》在本次微软E3发表会上的最后,以骇客入侵的表现方式压轴演出。
虽然那是行销手法,人们却也马上发现到预告片的最后几秒画面破图似乎另有蹊翘。

就以这些内容是有条理的文章来看,这并不是随机抽选几句话放在一起的内容,这些讯息也就很快地传遍网路。以下是在预告片里找到完整隐藏讯息:
"It's been over 2077 days since we announced our plan to develop Cyberpunk 2077. We released a CGI trailer, gave some interviews and... went dark. Normal procedure for these kinds of things - you announce a game and then shut up, roll up your sleeves, and go to work. We wanted to give you The Witcher 3 and both expansions first, which is why this period of staying silent was longer than we planned. Sorry for that.

As soon as we concluded work on Blood and Wine we were able to go full speed ahead with CP2077's pre-production. But we chose to remain silent. Why? At some point, we made a decision to resume talking about the game only when we have something to show. Something meaningful and substantial. This is because we do realise you've been (im)patiently waiting for a very long time, and we wouldn't want anyone to feel that we're taking this for granted. On the contrary - it gives us a lot of extra motivation. The hype is real, so the sweat and tears need to be real, too .

But to the point. Today is the day. If you're seeing this, it means you saw the trailer - our vision of Cyberpunk, an alternative version of the future where America is in pieces, megacorporations control all aspects of civilised life, and gangs rule the rest. And, while this world is full of adrenaline, don't let the car chases and guns mislead you. Cyberpunk 2077 is a true single player, story-driven RPG. You'll be able to create your own character and..., well, you'll get to know the rest from what we show at our booth at E3. Be on the lookout for previews!

Before we finish, you probably have some questions, right?

When?
When we told you we would only release the game when it's ready, we meant it. We're definitely much, much closer to a release date than we were back then , but it's still not the time to confirm anything, so patience is still required. Quality is the only thing that drives us - it's the beauty of being an independent studio and your own publisher.

How big?
Seriously big, but..., to be honest, we have no bloody clue at this point in time. Once we put it all together, we will openly tell you what you can expect. And we promise we'll do this before we start talking about any pre-orders or ask anything of you.

Free DLC/Expansions/DRM?
Expect nothing less than you got with The Witcher 3. As for DRM, CP2077 will be 100% DRM-free on PC.

Microtransactions?
In a single player role-playing game? Are you nuts?

Once again, thank you for your patience. If you have a minute, do visit cyberpunk.net and share your opinion (about anything) with us. We read everything you post and we treat it very seriously.

Yours,
CD PROJEKT RED Team"



  以下是完整的翻译内容:

  “我们距离宣布决定开发《电驭叛客2077》已经过了2077天。我们释出了CGI预告片,有了几次访谈然后就......消声匿迹。这些事的发展很正常—你发表了一个游戏然后闭上嘴巴,卷起你的袖子然后开始干活。我们想先给你们《巫师3》和两个扩张内容,而这也是为什么我们直到这一刻之前都保持安静。抱歉了。

  一旦我们完成了血与酒的工作,我们终于可以全力冲刺于电叛2077的前期制作上。但我们选择继续保持沉默。为什么?在某种程度上,我们的选择是直到我们有什么东西可以秀为止,我们才会重新开始谈论到这游戏。讨论著有意义和实质的东西。这是因为我们理解到你们很(不)耐心地等待许久,而且我们不希望任何人觉得我们认为这(等这么久)是理所当然地。相对来说—这给了我们额外的动力。对作品的兴奋是存在的,所以汗水与泪水也必须同样是真的:)

  但回到重点。今天就是重要的一天。如果你看见这些(讯息),这就代表你看了预告片—我们对于《电驭叛客2077》的愿景,一个替代版本的未来美国处在分裂状态,钜型企业掌控了各式各样的文明生活,同时帮派控制了剩下的部份。而且,当这世界充满了肾上腺素,别让飞车追逐和枪只误导了你。《电驭叛客2077》是真正的单人游戏,故事驱动的角色扮演游戏。你将可以创造你自己的角色然后...喔,你可以在E3展上找到我们秀出其他的内容。关注那些预览(内容)!

  在我们结束前,你也许有几些问题,对吧?

  一,什么时候(When)

  当我们告诉你我们只会在释出游戏后,才会告诉你们它准备好了,我们是认真的。我们肯定比之前还要更靠近距离游戏上市日;) 但现在仍然不是时候确认任何事,所以忍耐仍然是需要的。唯一驱动着我们的就是品质。这就是身为独立制作工作室和身兼自发行商的美妙之处。


  二,多大?

  真的很大,但...坦白说,在这时间点我们真的没有他妈的头绪。当我们将它组齐之后,我们将会开诚布公地告诉你可以期待什么。而且我们保证,我们会在向你询问预购或任何所有事(购买或投资)之前把它做好。

  三,免费的可下载内容/扩充内容/数位版权管理(DRM)

  期待无外乎于《巫师3》相同等级的待遇。至于数位版权管理,电叛2077,将会在PC100%免除DRM

  四,小额付费交易?

  在一个单人游戏的角色扮演?你疯了吗?

  再一次,感谢你的耐心。如果你有些闲暇时刻,请拜访cyberpunk.net并与我们分享你的意见(关于所有事)。我们会阅读所有你贴的内容,我们会认真对待它。

  你们的,
  CD PROJEKT RED Team





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和之前传闻的一样,城市真的能做到预告的深度的话就厉害了
不过这游戏貌似会是次时代游戏


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引用:
原帖由 king8910213 于 2018-6-13 07:41 发表
和之前传闻的一样,城市真的能做到预告的深度的话就厉害了
不过这游戏貌似会是次时代游戏
个人估 2020下半年发售

ps5首发超级大作

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posted by wap, platform: 小米NOTE
晕了,期待这么久居然是第1人称。。。。失望了
本帖最近评分记录
  • 狮子歌歌 激骚 +1 最骚 Rated by wap 2018-6-13 09:34

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第一人称,感觉头开始晕了。

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posted by wap, platform: Android
爆的这些料有点一般啊,对我来说没啥亮点

“我们在讨论民主,你他妈给我闭嘴”

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posted by wap, platform: Samsung
第一人称?那再见了

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泡机械生化妞是种怎样的体验

我的游戏进度 metagamerscore.com/game?user=6805

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第一人称?祝大宝死

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Posted by: OnePlus ONEPLUS A3000
怎么不能是第一人称?没玩过但听说过deus ex吧?  TGFC·NG

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新图
画面比巫师3进化了一个世代!!!!















[ 本帖最后由 littlezoo 于 2018-6-13 11:15 编辑 ]

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https://www.g-cores.com/articles/99198
看这个就知道,必须第一人称啊

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CDRP要搞第一人称的啪啪情节,如果戴上VR会不会比巫师3的更有投入感呢?

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看了文章才明白很多东西必须第一人称才能体会到

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