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[新闻] 【90% CONFIRMED!!】Bungie和微软分家


一位不愿透露姓名的液內?


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赞背景乐:D



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Steve Vai版的Halo主题乐很赞啊~


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引用:
原帖由 sectionboy 于 2007-10-2 03:35 发表


http://blog.seattlepi.nwsource.c ... archives/122799.asp
http://www.neogaf.com/forum/showthread.php?t=195218
微軟的 PR 已經證實是假的了,應該純粹是 GK 想拿接續前鎮子微軟關閉 FASA Studio 的新聞繼續炒作
http://kotaku.com/gaming/rumor/b ... n-rumors-305825.php

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是不是因为黑老三分赃不均?!:D

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引用:
原帖由 s7912 于 2007-10-2 11:26 发表

微軟的 PR 已經證實是假的了,應該純粹是 GK 想拿接續前鎮子微軟關閉 FASA Studio 的新聞繼續炒作
http://kotaku.com/gaming/rumor/bungie-microsoft-tight+lipped-on-separation-rumors-305825.php
FASA关门之前他也是这么说的。:D

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引用:
原帖由 sectionboy 于 2007-10-2 11:33 发表



FASA关门之前他也是这么说的。:D
FASA关门并不是分家,fasa的开发人员被整合到其他组里去了,bungie已经被ms吃到肚子里去了,算是是ms一个部门,和南瓜头又是不一样的,这个消息估计是造谣的

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放音乐的语法是啥啊?改版支持了吗???

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引用:
原帖由 Shamrock  于 2007-10-2 11:46 发表
So to sum up this thread?


Bungie and MS splitting Rumor
Stinkles has posted in other threads after this thread was huge, but not this one
Stinkles usually posts in all Bungie threads

So that confirms this rumor is true right? No comment by Stinkles means he can't comment, and the only reason you can't comment is because its true. If it were fake he could say this is bullshit.
To be continued...

[ 本帖最后由 sectionboy 于 2007-10-2 12:04 编辑 ]

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熟悉Bungie历史的应该知道,当初决定被收购也是Bungie先投怀送抱的,而不是MS先出手。Bungie和Mac系的血缘更为亲近,离开也很正常。

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引用:
原帖由 yangzhicai 于 2007-10-2 11:42 发表
FASA关门并不是分家,fasa的开发人员被整合到其他组里去了,bungie已经被ms吃到肚子里去了,算是是ms一个部门,和南瓜头又是不一样的,这个消息估计是造谣的
大家都知道微软Redmond是一人一间办公室的。但是Bungie的办公室是独立的,他们从被收购第一天起就明确说明了其内部独立性,和在MGS中的独特地位,保留其特有的Studio文化,而非融合到MS的文化里去。

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不过这帖子无论如何应该在标题里加个 “?” 号

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引用:
原帖由 Gamespot.com 发表
http://www.gamespot.com/news/show_blog_entry.php?topic_id=25955364

The official story: Bungie referred all inquiries to Microsoft, which had its reps issue the following statement: "There's been no such announcement. We continue to celebrate the tremendous success of the global phenomenon that is Halo 3." As of press time, Metcalf had not responded to e-mail inquiries about his article.

Bogus or not bogus?: Bogus that Bungie's entire operation is uprooting itself from the Microsoft campus of its own volition and taking the Bungie brand with them. Not bogus that, now that the Halo trilogy is done, many of the developer's staffers are likely pondering following in the footsteps of Bungie founder Alex Seropian, who left to create indie shop Wideload Games (Stubbs the Zombie) in 2004.
To be continued...

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顺便说一句,Alex 出在Xbox上的那个僵尸游戏用的是Halo引擎

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引用:
原帖由 RestlessDream 于 2007-10-2 12:44 发表
顺便说一句,Alex 出在Xbox上的那个僵尸游戏用的是Halo引擎
僵尸布斯塔

做的挺有意思的

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