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[新闻] MS公布 HALO 5首周销售额超 4亿美元,刷新系列记录





微软宣布 Halo 5 首周销售额创下 Halo 系列的新纪录,游戏和相关硬件超过了 4 亿美元,系列总销售额已经有 50 亿。玩家首周玩了 2,100 万小时,其中 1,200 万是战役;总共开出 4,500 万卡包共有 5.68 亿卡牌(你们有多少猫鼬和刺针枪了...)。首日在 Youtube 的直播创造了吉尼斯世纪记录,有超过 33 万独立用户观看了直播,全周观看是 550 万次。
引用:
One week after launching worldwide, Halo 5: Guardians has made history as the biggest Halo launch and fastest-selling Xbox One exclusive game to-date, with more than $400 million in global sales of Halo 5: Guardians games and hardware, pushing the franchise to over $5 billion lifetime. With the highest week one attach rate for a Microsoft first party title on Xbox One, the game was the most played of any game on Xbox One, as well as the most played on Xbox Live.

Fans have logged more than 21 million hours of total gameplay, including 12 million hours in campaign mode alone. The widely praised multiplayer modes have also led to nine million total hours played with nearly seven million multiplayer matches played across Arena and the all-new Warzone mode. In addition, Halo fans are taking to the new Requisition System in a big way, with over 45 million REQ Packs acquired, totaling more than 568 million REQ Cards.

Last week’s Halo 5: Live earned a GUINNESS WORLD RECORDS title for the most watched video game launch broadcast, setting a precedent with more than 330,000 unique streams on the evening of the broadcast. Additionally, content from the broadcast generated 5.5 million total views throughout the week. This resulted in a spike in digital sales of Halo 5: Guardians, leading to it becoming the best-selling digital game ever in the Xbox Store for an opening week.

“The success of Halo 5: Guardians is a testament to the innovative work from the entire team at 343 Industries to bring this installment to Xbox One and the incredible community of fans who have come to love the story, characters and gameplay central to the franchise,” said Phil Spencer, head of Xbox. “The game represents all the possibilities of Xbox One and has earned its place as the anchor title in the greatest holiday games lineup in Xbox history.”

Fans around the world have discovered the pure entertainment of what The Verge calls “an absolute masterclass in how to craft a first-person shooter” and currently the highest rated Xbox One exclusive, first-person shooter game of 2015, according to Metacritic. A custom Twitter emoji of the Master Chief – the first ever for a video game franchise – is the result of Twitter’s hunt for partnerships with iconic, global brands. The buzz also extended to Twitch, where Halo 5: Guardians was the most streamed Xbox One exclusive game, with more than three million hours watched in the first week.

Just as fans are diving into Halo 5: Guardians, professional players as young as 13 years old are also getting ready for the Halo World Championship that begins later this year. The competition will run December through March and be divided into five regions, with the best players from U.S. and Canada, Europe along with the Middle East and Africa, Greater Asia, Latin America, as well as Australia and New Zealand coming together to battle for dominance. Due to the crowd funding enabled through the “Halo 5: Guardians” REQ System, the overall prize pool has reached $1.5 million and continues to grow daily. Additional information can be found by visiting halo.gg.

Halo 5: Guardians is available now for $59.99 (estimated retail price) at more than 110 Microsoft stores in the U.S., Canada and Puerto Rico, microsoftstore.com, other major U.S. retailers, as well as via digital download. A sample list of participating retailers can be found at http://www.xbox.com/en-US/games/halo-5-guardians/buy-now.

To relive the launch day excitement, fans can watch video on demand of Halo 5: Live through YouTube at http://www.xbox.com/Halo5Live. Photos and video from global launch events can be viewed at http://news.xbox.com/media.
http://news.xbox.com/2015/11/04/halo-5-guardians-biggest-halo-launch-in-history/


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posted by wap, platform: iPhone
Originally Posted by ethomaz
There is one stat we can compare with Halo 3 / Halo 4.

Halo 3 "Within the first day of its launch, “Halo 3” players worldwide racked up more than 3.6 million hours of online gameplay, which increased more than elevenfold to 40 million hours by the end of the first week,"

40 million hours in first week for Halo 3

Halo 4 "with over 4 million players in the first five days. Users spent a total of 31.4 million hours playing “Halo 4,”

31.4 million hours in first week for Halo 4

Halo 5 "Fans have logged more than 21 million hours of total gameplay, including 12 million hours in campaign mode alone."

21 million hours in the first week for Halo 5



You can see how the activity dropped from the releases... almost half of Halo 3 and Halo 3 activity was sp focused.



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posted by wap, platform: iPhone
Arena最高只能打到Gold 2,手残党泪目、要是能键鼠就好了。


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引用:
原帖由 grammyliu 于 2015-11-5 13:15 发表
posted by wap, platform: iPhone
Arena最高只能打到Gold 2,手残党泪目、要是能键鼠就好了。
我是在gold3和gold1徘徊,实力不够过硬,野队要看rp,碰到个送人头狂魔拖后腿的就完了(当然自己有时也是

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posted by wap, platform: Samsung
可喜可贺

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如果这个游戏真的暴死了,那x1是真的完了。

不过光环根本不可能暴死吧,xbox时代全球被ps2压着打都能创销售记录,时至今日,光环的影响力至少翻了两倍,怎么可能暴死

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可喜可贺,贡献了一部分销售额

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那么到底卖了多少份呢  以往可是首日就会公布的

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posted by wap, platform: iPhone
3和4我怎么记得公布的也是销售额
只是当时好像不捆绑硬件

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按照这个微卵新算法,COD的销售额可以突破天际了

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引用:
原帖由 zjx121112 于 2015-11-5 13:54 发表
按照这个微卵新算法,COD的销售额可以突破天际了
其實COD也是公佈銷售額,突破天際也肯定的事
或者說以前就已經在突破

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买了两份

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你以为我不知道大家都是公布销售额吗

但是为了账面好看捆绑硬件一齐算就真的是只有微卵一家了

一套同捆套装几百刀,这个算法太黄太暴力了~

[ 本帖最后由 zjx121112 于 2015-11-5 14:07 编辑 ]

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这贴一股酸气扑面而来

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